Atlas Coalition Wiki

 Welcome to the ! The Atlas System is a heavily modified 5e Ruleset used in a Homebrew game in New Zealand. None of the system work is copyright asides from the 5e SRD Content, which while available for use at no cost is owned by Wizards of the Coast. You may use our modifications as you wish. Do be advised it is unbalanced as hell currently, and if you have any suggestions just leave a comment on the page. All the lore content on the page is available for use in your games in the terribly written half-created form it is in, just remember that it is primarily the IP of the Page Admins. Except for Garth White, you guys can have him.

Feats

 * Feat Suggestions/concepts

Gameplay Rules

 * Rule suggestions/concepts

Combat

 * Damage
 * Damage Resistance
 * Conditions
 * Melee Combat
 * Initiative

Weapons and Armour

 * Ranged Weapons
 * Melee Weapons
 * Armour
 * Augmentations

Atlas Lore
The Atlas Coalition is the default setting for the system, and involves a near future North and South America caught under the grip of a powerful Corporate Oligarchy that has held power for decades.

World Powers
The Atlas Coalition


 * Council of Twelve
 * Resistance Factions
 * Atlas Timeline
 * Atlasian Forces
 * Atlas Intelligence Agency

Lore Details
Characters

Locations

The Hyperion Project

Gene Five

The African War

Classes
Agent - A charismatic backstabber with a myriad of skills

Defender - A magnetic powerhouse of terrifying power, protecting allies and shattering foes

Demolitions - An explosives genius with extensive field knowledge

Engineer - Technical prowess and engineering knowledge


 * Gadgetry
 * Augmentation
 * Robotics
 * Weaponry

Juggernaut - The toughest, meanest and angriest soldier of the bunch


 * Brute
 * Type III Metahuman

Neohuman - A highly advanced combat cyborg built to rival even the strongest of Metahuman advancements.

Officer - The heart of the team, leading them to victory and watching their backs

Ranger - Striking first and striking hard using an array of special skills


 * Spec Ops
 * Slayer

Soldier - Holding the line and breaking the enemy


 * Trooper
 * Gunner
 * Professional
 * Shieldbearer

Stable Metahuman - A perfectly crafted Super Soldier with extremely powerful abilities.

Unstable Metahuman - A back-alley botch job of a Super Soldier that still somehow functions, with varying extreme side-effects.

Vanguard - Pilot of a powerful set of Power Armour


 * Joule Class
 * Ohmic Class
 * Zeus Class

These classes are the current base set for the Atlas System. The Soldier is mostly complete, whilst the rest of the classes require attention and balancing. Please leave any suggestions here.

Prestige Classes
Levels of these classes may be taken at level 1 and at various levels of main class progression These classes have a maximum of 5 levels per class. Section under construction.

Prestige Class list
