Brawler

"'I can't beat the sh*t out of you without getting any closer.' - An unnamed brawler, presumably approaching their enemy..."The Brawler is a Soldier Subclass focused upon allowing the Soldier to excel in melee and unarmed combat.

Extra Style
At 3rd Level, you gain either the 'Unarmed Fighting' or 'Dueling' Fighting Style.

Combat Awareness
While out of cover, you have +1 AC. This increases to +2 at 7th Level and +3 at 15th Level.

Ultra-Violence
At 3rd Level, you may take a free Unarmed Combat Feat.

Strikestorm
At 7th Level, you become a whirling storm of attacks in combat. As an Action on your turn, you can enter a Combat Focus until the start of your next turn. While in your Combat Focus, no enemy can get any bonus to hit you through flanking, and if an enemy provokes a Melee or Unarmed Attack of Opportunity from you during your Combat Focus you may make that Strike without expending your Reaction.

Unapproachable
At 7th Level, if an enemy enters your Melee Range, you may expend your Reaction to make a Melee or Unarmed Strike against them.

Bare-Knuckle Brutality
At 10th Level, you have mastered the technique of carrying your strike's power through even the toughest of armour. When you deal Bludgeoning Damage with an Unarmed Strike, you now lower your enemy's Resistance to Bludgeoning Damage by 2 levels. This lowers Immunity to Resistance II, and regular Resistance II to Neutral. You cannot lower an enemy's Resistance below Neutral into Vulnerable.

Rip and Tear
When wielding a Melee Weapon, Damage Effect cutoffs such as for Bleeding and Staggered now only require half the Damage. For example, if you are dealing Slashing Damage, 15 Points of Slashing will now apply 3 levels of Bleeding.

Counterattack
At 15th Level, when an enemy hits you with a Melee or Unarmed Strike, you may expend your Reaction to attempt to counter their Strike. Make a Strike Roll against the enemy. If your total is higher than their to-hit chance, you deflect their blow, taking no damage from the attack and land a savage counterattack. This counterattack deals standard weapon damage and automatically pushes your enemy back 5ft.

If you fail the counterattack, you are knocked out of your Combat Focus (if you are in it) and you take the damage from the Strike.

Survivor
At 18th level, you become incredibly hard to kill. At the start of each of your turns, you regain Hit Points equal to 5 + your Constitution Modifier if you are below half your Hit Point Maximum. This ability does not function if you are on 0 Hit Points.